Build a coin pickup, layer by layer
You will build the classic coin sound: two quick notes, the second higher, with a sparkle on top. You will learn how a sound is made of layers that start at different times.
Each step has a link that opens the sound as it should be at that point. Use them to check your work or to hear what is coming.
Start from nothing
Open a blank sound (opens in a new tab)
It opens with no layers, so you are building from zero. (Or press Undo until the list is empty.) To change a number, click the box beside its slider, type the new value and press Tab.
1. The first note
- Press + Tone. A layer appears and is selected.
- Under Pitch, set Wave to square. Square waves sound buzzy and retro.
- Set Pitch to 988 Hz (the note B5).
- Under Timing, volume and pan, set Length to 0.08 and Volume to 0.25.
- Press Play. A tiny "bip".
Hear step 1 (opens in a new tab)
2. The second, higher note
The ear hears a jump up as something good, which is why pickups go up. The second note must wait for the first to finish.
- Press + Tone again. A second layer is added under the first.
- Set Wave to square and Pitch to 1319 (E6).
- Set Starts at to 0.08. That is exactly when layer 1 ends, so the notes follow one another. Look at the Timeline: the second lane begins where the first ends.
- Set Length to 0.3 and Volume to 0.25.
- Play. Already a coin.
Hear step 2 (opens in a new tab)
3. Let the last note ring, and add sparkle
- Select layer 2 in the Layers list. Under Fade, set Hold to 0.06. The note now stays at full volume for a moment before fading, so it rings instead of dying straight away.
- Press + Tone for a third layer. Leave Wave as sine (smooth), set Pitch to 2637, Starts at to 0.08, Length to 0.25 and Volume to 0.08.
- Play. The third layer is a very quiet, very high note (an octave above the second note) that plays with the second. You barely hear it as a note, but the whole sound gets brighter. That is layering.
Hear the finished coin (opens in a new tab)
Volume adds up. Layers that play together get louder together, so keep each one quiet (0.1 to 0.3). If a sound is too loud, lower the volumes instead of the whole device volume.
4. Make it yours
- Change both pitches together. Higher sounds cute, lower sounds heavy. Keep the second a fourth or a fifth above the first (about ×1.33 to ×1.5).
- Switch Wave to triangle for a softer coin, or sawtooth for a harsher one.
- Make Length shorter on both for a snappier pickup. Games play pickups often, so short sounds age better.
- Press Mutate by a little for variations. Many games swap between a few of them so a repeated sound does not get tiresome.