Tutorials

Short lessons that each make a real sound: a coin, an explosion, a laser, a power-up, a heavy slam. Every step has a link that opens the sound as it stands at that point, so you can hear it get better, then do the step yourself. No audio experience needed. Take them in order the first time.

  1. Make your first sound

    Start from a generated sound, play it, change it and undo, in five minutes.

    About 5 minutes
  2. Build a coin pickup, layer by layer

    Two notes and a sparkle: how layers, start times, pitch and fades fit together.

    About 10 minutes
  3. Build an explosion

    Noise that closes down, a thud that falls, a crack on top and a rumble behind.

    About 10 minutes
  4. Build a laser zap

    A fast pitch slide, then a harsher wave and FM for bite, then a tail.

    About 8 minutes
  5. Make a power-up shine

    Vibrato, detune, tremolo and a bell: four ways to make a plain tone sound alive.

    About 10 minutes
  6. Add grit, ring and echo

    Distortion for crunch, resonance for a whistle and echo for size, on a heavy slam.

    About 8 minutes
  7. Put a sound in a place

    Deeper noise, a room around it and left and right: make a sound feel like somewhere.

    About 8 minutes
  8. Shape the wave itself

    A pulse width, a wave drawn from its harmonics and a straight slide: new tone colours.

    About 8 minutes
  9. Make a setting move

    Let a rise or a wobble open a filter or bend a pitch, so a sound changes as it plays.

    About 9 minutes
  10. Save, share and put it in your game

    Keep sounds in the browser, send a link, download WAV, MP3 or FLAC, or copy code.

    About 7 minutes