Build a laser zap
You will build a laser zap: a fast fall in pitch, made harsher and more "electronic" with Metallic (FM), then given a click at the start and a tail. You will learn what Metallic does, and why short sounds can still feel big.
Start from nothing
Open a blank sound (opens in a new tab)
1. A fast fall in pitch
- Press + Tone and set Wave to square.
- Set Pitch to 1800.
- Switch on Slide to another pitch and set Slides to to 200.
- Set Length to 0.2 and Volume to 0.2.
- Play. A classic "pew": the pitch drops from very high to low in a fifth of a second.
Hear step 1 (opens in a new tab)
2. Make it bite
Metallic (FM) adds a second tone that shakes the first. A little gives a ring like a bell; a lot gives harsh, robotic, sci-fi sounds.
- Change Wave to sawtooth, which is brighter and harsher than square.
- Switch on Metallic (FM).
- Set Ratio to 2, Amount to 8 and Amount at the end to 0.
- Play. The sound starts rough and cleans up as it falls, because the metallic shaking fades to nothing by the end. That "settling" is a big part of what makes it sound like energy being released.
Hear step 2 (opens in a new tab)
3. A click at the start and a tail
- Press + Noise. Set Length to 0.04, Volume to 0.1, switch on Filter, set Kind to highpass and Cutoff to 3000. A tiny bright click on the very first instant makes the shot feel like it leaves the weapon.
- Press + Tone, leave Wave as sine, and set Pitch to 400, Slides to to 100, Starts at to 0.05, Length to 0.25 and Volume to 0.12. A soft, low echo that keeps ringing after the zap.
Hear the finished laser (opens in a new tab)
4. Make it yours
- Faster, a smaller blaster: shorten Length to 0.1 and raise Slides to.
- A big cannon: lower both Pitch values, lengthen the layers and raise the FM Amount.
- Going up instead: make Slides to higher than Pitch, and you have a charge-up or a power-up.
- Try the Laser button under Start from, then open its layers to see which settings it chose.
Short sounds are fine. A shot that plays dozens of times should be about 0.1 to 0.3 seconds, or the sounds pile up and turn to mush.